Add # at start of line to hiding with rust code block:
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| # use std::ffi::c_void; # # use sb7::application::Application; # struct App; # # impl Application for App { # fn startup(&mut self) { # unsafe { let mut buf = 0; let mut data = Vec::from("hello world"); data.resize(1024 * 1024, 0);
gl::CreateBuffers(1, &mut buf); { let data = data.as_ptr() as *const c_void; gl::NamedBufferStorage(buf, 1024 * 1024, data, gl::DYNAMIC_STORAGE_BIT); } # } # } # } # # fn main() { # App.run() # }
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it will be render to:
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| # use std::ffi::c_void; # # use sb7::application::Application; # struct App; # # impl Application for App { # fn startup(&mut self) { # unsafe { let mut buf = 0; let mut data = Vec::from("hello world"); data.resize(1024 * 1024, 0);
gl::CreateBuffers(1, &mut buf); { let data = data.as_ptr() as *const c_void; gl::NamedBufferStorage(buf, 1024 * 1024, data, gl::DYNAMIC_STORAGE_BIT); } # } # } # } # # fn main() { # App.run() # }
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